Favourite posts

What it Takes to Get an e-Commerce Site Online

Getting an e-Commerce website online might sound like a huge undertaking,...

WebView Interactions with JavaScript

WebView displays web pages. But we are interested not only in web-content...

Google Maps API for Android

Google Maps is a very famous and helpful service, which firmly entrenched...

Unit Testing with RSpec

RSpec is an integral part of Test Drive Development (TDD) and its main id...

Client side JavaScript: Knockout in practice

When developing a web application that extensively works with user input ...

Accessing Field Configurations in JIRA for changing field description

Field configuration defines behavior of all standart (system) fields and ...

A Guide for Upgrading to Ruby on Rails 4.2.0

As you might have already heard, the latest stuff for upgrading rails was...

Our company

14 Jul 2018

Our story has begun 7 year ago.

This month “CODEVOG” company celebrates its 7th Birthday. Time is a fast running beast without any chances for forging a detailed retrospective. To make a long story short, those were lovely, busy, interesting, hard and happy years!  Many smart faces around and lots of challenging, but the same time, appealing things to solve or deal with. We are thankful to everyone who stayed with us, who believes in the same values as we do, to those who empowered us with their trust and confidence. And we did a lot!

11 May 2013

Design Icons for iOS Apps with PaintCode

PaintCode is a shiny little but yet powerful graphical tool developed by PixelCut, which seeks to facilitate the creation of UI elements for iOS and Mac OS in a really fancy way. The application is available in Apple App Store with a trial version as well. It is a drawing app that by using vector graphics generates all UI elements as Objective-C code in real time. You draw the shape and it produces the code that can be copied and pasted into your application in your own drawing method to display it on the screen. Let's get it on ...

11 Apr 2013

iOS UI that shines forever with UIAppearance and Core Graphic

Traditionally, developers build UI relying on resources included within the application package with a huge part of it as images, sprites, backgrounds and then by using built in API present the complex graphical interface on the screen. 

Since iOS 5 developers can finally change the tint and outlook most of elements without much trouble. The UIAppearance protocol was added to simplify custom styling of iOS application UI elements and the classes that support the UIAppearance protocol have access to an appearance selector. This selector returns the appearance proxy for the receiver. With this proxy you can call selectors like setTintColor ...